isCollisionLightOn: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2  |descr=$3") | Lou Montana (talk | contribs)  m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") | ||
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| {{RV|type=command | {{RV|type=command | ||
| | arma3 | |game1= arma3 | ||
| |version1= 1.32 | |||
| |1.32 | |||
| |gr1= Lights | |gr1= Lights | ||
Revision as of 23:24, 13 June 2021
Description
Syntax
Examples
- Example 1:
- _collisionLightOn = isCollisionLightOn heli;
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on April 6, 2015 - 08:25 (UTC)
- Killzone Kid
- 
Bind Collision light action to UserAction 2
this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];
 
	