setUnconscious: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Line 38: Line 38:
|seealso= [[lifeState]], [[incapacitatedState]]
|seealso= [[lifeState]], [[incapacitatedState]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:45, 16 June 2021

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeStateincapacitatedState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note