groupOwner: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
|descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.


|s1= '''groupOwner''' group
|s1= '''groupOwner''' group


|p1= group: [[Group]] -
|p1= group: [[Group]] -

Revision as of 22:12, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
Groups:
Multiplayer

Syntax

Syntax:
groupOwner group
Parameters:
group: Group -
Return Value:
Number

Examples

Example 1:
_clientID = groupOwner _someGroup;

Additional Information

See also:
ownersetOwnersetGroupOwnerlocalgroupdidJIPOwnerremoteExecutedOwner

Notes

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