setUnconscious: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 26: | Line 26: | ||
{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}} | {{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}} | ||
|s1= | |s1= unit [[setUnconscious]] set | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 22:29, 19 June 2021
Description
- Description:
- In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:- Arma 2: "UNCONSCIOUS"
- Arma 3: "INCAPACITATED"
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setUnconscious set
- Parameters:
- unit: Object
- set: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_unit setUnconscious true;
Additional Information
- See also:
- lifeStateincapacitatedState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note