setUnconscious: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}}
{{Feature|arma3|The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.}}


|s1= unit [[setUnconscious]] set
|s1= unit [[setUnconscious]] set


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 22:29, 19 June 2021

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.64, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
The unit goes in ragdoll mode and animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeStateincapacitatedState

Notes

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