isCollisionLightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
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|descr= Returns [[true]] if vehicle collision lights are on otherwise [[false]]. | |descr= Returns [[true]] if vehicle collision lights are on otherwise [[false]]. | ||
|s1= | |s1= [[isCollisionLightOn]] vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 17:07, 20 June 2021
Description
Syntax
- Syntax:
- isCollisionLightOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
_collisionLightOn = isCollisionLightOn heli;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 6, 2015 - 08:25 (UTC)
- Killzone Kid
-
Bind Collision light action to UserAction 2
this addAction ["", { _this select 1 action [ ["CollisionLightOn", "CollisionLightOff"] select isCollisionLightOn (_this select 0), _this select 0 ]; }, "", -10, false, true, "User2", "_this == driver _target"];