BIS fnc taskSetDestination: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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|x1= <code>["BIS_task_01",[1337,1337,0]] [[call]] [[BIS_fnc_taskSetDestination]];</code> | |x1= <code>["BIS_task_01",[1337,1337,0]] [[call]] [[BIS_fnc_taskSetDestination]];</code> | ||
|seealso= | |seealso= [[Arma 3: Task Framework]] | ||
}} | }} |
Revision as of 10:44, 27 June 2021
Description
Syntax
- Syntax:
- [taskName, destination] call BIS_fnc_taskSetDestination
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - Task destination
- Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
- Position: Task will be on given positon
- String: Marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- String - Task ID
Examples
- Example 1:
["BIS_task_01",[1337,1337,0]] call BIS_fnc_taskSetDestination;
Additional Information
- See also:
- Arma 3: Task Framework
Notes
-
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