canAddItemToVest: Difference between revisions

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m (Text replacement - "[0-9]THEINCREDIBLEHULK" to "")
m (Text replacement - " \|([ps][0-9]+) *= " to " |$1= ")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|s2= unit [[canAddItemToVest]] [item, count]
|s2= unit [[canAddItemToVest]] [item, count]


|s2since= arma3 1.56
|s2since= arma3 1.56

Revision as of 23:30, 10 August 2021

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count]
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

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