getConnectedUAV: Difference between revisions

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|x1= <code>[[getConnectedUAV]] [[player]];</code>
|x1= <code>[[getConnectedUAV]] [[player]];</code>


|seealso= [[showUAVFeed]] [[shownUAVFeed]] [[allUnitsUAV]] [[UAVControl]] [[connectTerminalToUAV]] [[isUAVConnected]]
|seealso= [[getConnectedUAVUnit]] [[showUAVFeed]] [[shownUAVFeed]] [[allUnitsUAV]] [[UAVControl]] [[connectTerminalToUAV]] [[isUAVConnected]]
}}
}}

Revision as of 07:09, 11 September 2021

Hover & click on the images for description

Description

Description:
Returns UAV/UGV vehicle if person has connection to some UAV. To return the AI unit which player controls, see getConnectedUAVUnit.
Groups:
Remote Control

Syntax

Syntax:
getConnectedUAV person
Parameters:
person: Object - player controlling UAV/UGV
Return Value:
Object - the UAV/UGV. objNull if no UAV is connected.

Examples

Example 1:
getConnectedUAV player;

Additional Information

See also:
getConnectedUAVUnit showUAVFeed shownUAVFeed allUnitsUAV UAVControl connectTerminalToUAV isUAVConnected

Notes

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