setUnitRank: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>[[player]] [[setUnitRank]] "COLONEL";</code>
|x1= <code>[[player]] [[setUnitRank]] "COLONEL";</code>


|seealso= [[ArmA: Armed Assault: Rating Values|Rating Values]] [[rating]], [[addRating]], [[rank]], [[setRank]]
|seealso= [[ArmA: Armed Assault: Rating Values|Rating Values]] [[rating]] [[addRating]], [[rank]], [[setRank]]
}}
}}

Revision as of 18:13, 20 January 2022

Hover & click on the images for description

Description

Description:
Sets rank of given unit. Possible rank values, and the associated rating that is set (not added, the value replaces previous rating) with it:
Ranks PRIVATE CORPORAL SERGEANT LIEUTENANT CAPTAIN MAJOR COLONEL
Ratings

ArmA
Arma 2
Arma 2:OA
TKOH

0 500 1500 2500 3500 5000 7500
Arma 3 (ca 2015) 0 50 150 250 350 500 750
Arma 3 0 0 0 0 0 0 0
Arma 3
Since Arma 3 logo black.png1.68 this command is GAGlobal GEGlobal
Groups:
Unit Identity

Syntax

Syntax:
unitName setUnitRank rank
Parameters:
unitName: Object
rank: String - see above. If a wrong string is provided, the command errors and reverts to using "PRIVATE"
Return Value:
Nothing

Examples

Example 1:
player setUnitRank "COLONEL";

Additional Information

See also:
Rating Values rating addRatingranksetRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note