setRandomLip: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[setRandomLip]] [[true]];</code> | |x1= <code>[[player]] [[setRandomLip]] [[true]];</code> | ||
|seealso= [[say]] [[setMimic]] [[setFaceAnimation]] | |seealso= [[say]] [[setMimic]] [[setFaceAnimation]] [[setFace]] | ||
}} | }} |
Revision as of 18:13, 20 January 2022
Description
- Description:
- Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setRandomLip bool
- Parameters:
- unit: Object
- bool: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player setRandomLip true;
Additional Information
- See also:
- say setMimic setFaceAnimation setFace
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note