setRandomLip: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 21: Line 21:
|x1= <code>[[player]] [[setRandomLip]] [[true]];</code>
|x1= <code>[[player]] [[setRandomLip]] [[true]];</code>


|seealso= [[say]] [[setMimic]] [[setFaceAnimation]], [[setFace]]
|seealso= [[say]] [[setMimic]] [[setFaceAnimation]] [[setFace]]
}}
}}

Revision as of 18:13, 20 January 2022

Hover & click on the images for description

Description

Description:
Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking.
Groups:
Object Manipulation

Syntax

Syntax:
unit setRandomLip bool
Parameters:
unit: Object
bool: Boolean
Return Value:
Nothing

Examples

Example 1:
player setRandomLip true;

Additional Information

See also:
say setMimic setFaceAnimation setFace

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note