setUnitFreefallHeight: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.10 |branch= dev |arg= local |eff= global |gr1= Object Manipulation |descr= Sets minimum freefall height AGL per unit, at whic...") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code> | |x1= <code>[[player]] [[setUnitFreefallHeight]] 1000;</code> | ||
|seealso= [[getUnitFreefallInfo]] [[getPosASL]] [[ASLtoAGL]] | |seealso= [[getUnitFreefallInfo]] [[getPosASL]] [[ASLtoAGL]] | ||
}} | }} |
Revision as of 12:35, 9 February 2022
Description
- Description:
- Sets minimum freefall height AGL per unit, at which the unit assumes HALO pose. Current engine default is 100m. Use -1 to reset the height to default.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setUnitFreefallHeight minHeight
- Parameters:
- unit: Object - unit
- minHeight: String - min freefall height, -1 to set default
- Return Value:
- Nothing
Examples
- Example 1:
player setUnitFreefallHeight 1000;
Additional Information
- See also:
- getUnitFreefallInfo getPosASL ASLtoAGL
Notes
-
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