lockTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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|gr1= Turrets | |gr1= Turrets | ||
|descr= Lock the gunner position of the vehicle turret | |descr= Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike [[lock]] command. | ||
|s1= vehicle [[lockTurret]] [ | |s1= vehicle [[lockTurret]] [turretPath, lock] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= [ | |p2= turretPath: [[Array]] | ||
|p3= lock: [[Boolean]] | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicleName lockTurret [[0,0], true];</sqf> | ||
|x2= < | |x2= <sqf>vehicle player lockTurret [[0], true];</sqf> | ||
|seealso= [[lockedTurret]] [[lockCargo]] [[lockDriver]] [[assignedVehicleRole]] [[turretUnit]] [[moveInTurret]] | |seealso= [[lockedTurret]] [[lockCargo]] [[lockDriver]] [[assignedVehicleRole]] [[turretUnit]] [[moveInTurret]] | ||
}} | }} |
Revision as of 12:10, 20 March 2022
Description
- Description:
- Lock the gunner position of the vehicle turret. This command will remove user "get in" action (not "get out") but will also stop player getting into vehicle via script commands unlike lock command.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockTurret [turretPath, lock]
- Parameters:
- vehicle: Object
- turretPath: Array
- lock: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
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