getModelInfo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|x3= Get Z ASL using placing point: | |x3= Get Z ASL using placing point: | ||
<code>_zASL = (heli modelToWorldWorld (getModelInfo heli select 3)) | <code>_zASL = (heli modelToWorldWorld (getModelInfo heli select 3)) select 2;</code> | ||
|seealso= [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[getObjectType]] [[getObjectTextures]] [[objectParent]] [[setVelocityTransformation]] [[getUnitFreefallInfo]] | |seealso= [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[getObjectType]] [[getObjectTextures]] [[objectParent]] [[setVelocityTransformation]] [[getUnitFreefallInfo]] | ||
}} | }} |
Revision as of 11:12, 12 May 2022
Description
- Description:
- Returns object's model info. Model path is suitable for use with createSimpleObject command. Since Arma 3 v2.08.148608 the command also returns placing point of the model in model coordinates. Placing point is always in format [0,0,z].
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getModelInfo object
- Parameters:
- object: Object
- Return Value:
- Array - Array in format [modelName, modelPath, hasSkeleton, placingPoint]
Examples
- Example 1:
_modelInfo = getModelInfo player; // ["b_soldier_03.p3d", "a3\characters_f\blufor\b_soldier_03.p3d", true, [0,0,0]]
- Example 2:
_modelInfo = getModelInfo cursorObject;
- Example 3:
- Get Z ASL using placing point:
_zASL = (heli modelToWorldWorld (getModelInfo heli select 3)) select 2;
Additional Information
- See also:
- cursorObject cursorTarget createSimpleObject getObjectType getObjectTextures objectParent setVelocityTransformation getUnitFreefallInfo
Notes
-
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