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- Returns the object under cursor. This command is quite different from cursorTarget as it is more precise in determining the boundaries of the pointed at object and can detect a larger variety of objects including map objects and trees.
- Object Detection
- Return Value:
- Example 1:
- See also:
- getCursorObjectParams cursorTarget lineIntersects lineIntersectsWith lineIntersectsObjs lineIntersectsSurfaces intersect checkVisibility
- Posted on 2015-03-23 - 18:17 (UTC)
- Pierre MGI
- If you point at the primary weapon of an infantry unit, cursorObject will return the p3d of the weapon instead of the unit itself (B Alpha 1-2:1.. or its variable name ). That doesn't occur for anything else (backpack or headgear).