canAddItemToVest: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 25: Line 25:
|r2= [[Boolean]]
|r2= [[Boolean]]


|x1= <code>_item = "HandGrenade";
|x1= <sqf>_item = "HandGrenade";
private _fits = player canAddItemToVest _item;
private _fits = player canAddItemToVest _item;
if (_fits) then {
if (_fits) then {
Line 31: Line 31:
} else {
} else {
hint "no room!";
hint "no room!";
};</code>
};</sqf>


|seealso= [[canAdd]] [[canAddItemToBackpack]] [[canAddItemToUniform]]
|seealso= [[canAdd]] [[canAddItemToBackpack]] [[canAddItemToUniform]]
}}
}}

Revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count]
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAdd canAddItemToBackpack canAddItemToUniform

Notes

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