createLocation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki\/?>([^<]*)<\/code>" to "<code>$1$2</code>") |
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|r1= [[Location]] | |r1= [[Location]] | ||
|x1= <code>_location = createLocation [ | |x1= <code>_location = createLocation [[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];</code> | ||
|x2= <code>_location = createLocation [ | |x2= <code>_location = createLocation [[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30]; | ||
_location setText "Player town";</code> | _location setText "Player town";</code> | ||
|seealso= [[setText]] [[nearestLocation]] [[nearestLocations]] [[locationPosition]] [[nearestLocationWithDubbing]] [[setRectangular]] [[rectangular]] [[size]] | |seealso= [[setText]] [[nearestLocation]] [[nearestLocations]] [[locationPosition]] [[nearestLocationWithDubbing]] [[setRectangular]] [[rectangular]] [[size]] | ||
}} | }} |
Revision as of 10:28, 13 May 2022
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes; for possible location types see Location Types.
- Groups:
- Locations
Syntax
- Syntax:
- createLocation [className, position, sizeX, sizeY]
- Parameters:
- className: String
- position: Position2D, Position3D or Object
- sizeX: Number - in meters
- sizeY: Number - in meters
- Return Value:
- Location
Examples
- Example 1:
_location = createLocation [[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];
- Example 2:
_location = createLocation [[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30]; _location setText "Player town";
Additional Information
- See also:
- setText nearestLocation nearestLocations locationPosition nearestLocationWithDubbing setRectangular rectangular size
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Locations
- Scripting Commands: Local Effect