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- Find the nearest location having a non-empty speech.
- nearestLocationWithDubbing position
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Example 1:
- _location = nearestLocationWithDubbing player;
- Example 2:
- _location = nearestLocationWithDubbing getMarkerPos "myMarker";
- See also:
- findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines
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