nearRoads
Description
- Description:
 - Find the road segments within the circle of given radius.
 - Groups:
 - Roads and AirportsObject Detection
 
Syntax
- Syntax:
 - pos nearRoads radius
 - Parameters:
 - pos: Object or Array in format PositionAGL or Position2D - center of search radius
 - radius: Number - search radius in meters
 - Return Value:
 - Array of Objects - road segments within radius
 
Examples
- Example 1:
 - Example 2:
 - Example 3:
 
Additional Information
- See also:
 - isOnRoad roadAt surfaceIsWater roadsConnectedTo findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearestLocationWithDubbing nearObjectsReady getRoadInfo nearestTerrainObjects nearestMines
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on 26 Mar, 2011
 - Tankbuster
 - NearRoads always gets data in the same order. In a 300 meter radius around Feruz Abad, for example, the first one is in the south-west corner and the last one is in the north-east.