removeMPEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>player | |x1= <sqf>player removeMPEventHandler ["MPKilled", 0];</sqf> | ||
|seealso= [[:Category:Event Handlers|EventHandlers list]] [[addMPEventHandler]] [[removeAllMPEventHandlers]] | |seealso= [[:Category:Event Handlers|EventHandlers list]] [[addMPEventHandler]] [[removeAllMPEventHandlers]] |
Revision as of 16:24, 13 May 2022
Description
- Description:
- Removes MP event handler added by addMPEventHandler.
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- unitName removeMPEventHandler [event, index]
- Parameters:
- unitName: Object
- event: String
- index: Number - index returned by addMPEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Multiplayer
- Command Group: Event Handlers
- Scripting Commands: Global Effect