BIS fnc getObjectBBD: Difference between revisions

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|descr= Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
|descr= Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.


|s1=[object] call [[BIS_fnc_getObjectBBD]]
|s1= [object] call [[BIS_fnc_getObjectBBD]]


|p1= object: [[Object]] - object to measure
|p1= object: [[Object]] - object to measure

Revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Get object boundingBoxReal max values and store them with setVariable ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_getObjectBBD
Parameters:
object: Object - object to measure
Return Value:
Array to format [maxWidth, maxLength, maxHeight]

Examples

Example 1:
[player] call BIS_fnc_getObjectBBD;
Example 2:
[vehicle player] call BIS_fnc_getObjectBBD;

Additional Information

See also:
boundingBox boundingBoxReal sizeOf

Notes

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