BIS fnc getRespawnMarkers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
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|descr= Returns all respawn markers for given side. | |descr= Returns all respawn markers for given side. | ||
|s1=[side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] | |s1= [side,vehicleMarkers] call [[BIS_fnc_getRespawnMarkers]] | ||
|p1= side: [[Side]] - (Optional, default {{ic|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to | |p1= side: [[Side]] - (Optional, default {{ic|[[player]] [[call]] [[BIS_fnc_objectSide]]}}) side to which returned markers belong to |
Revision as of 23:11, 12 July 2022
Description
Syntax
- Syntax:
- [side,vehicleMarkers] call BIS_fnc_getRespawnMarkers
- Parameters:
- side: Side - (Optional, default
player call BIS_fnc_objectSide
) side to which returned markers belong to - vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
- Return Value:
- Array of Strings - Respawn markers of given side
Examples
- Example 1:
[west, false] call BIS_fnc_getRespawnMarkers;
Additional Information
- See also:
- Respawn Functions
Notes
-
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