BIS fnc getRespawnMarkers: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki>\[<\/nowiki>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Array]] of [[String]]s - Respawn markers of given side | |r1= [[Array]] of [[String]]s - Respawn markers of given side | ||
|x1= <code> | |x1= <code>west, [[false]]] [[call]] [[BIS_fnc_getRespawnMarkers]];</code> | ||
|seealso= [[:Category:Function Group: Respawn|Respawn Functions]] | |seealso= [[:Category:Function Group: Respawn|Respawn Functions]] | ||
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Revision as of 12:40, 13 July 2022
Description
Syntax
- Syntax:
- [side,vehicleMarkers] call BIS_fnc_getRespawnMarkers
- Parameters:
- side: Side - (Optional, default
player call BIS_fnc_objectSide
) side to which returned markers belong to - vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
- Return Value:
- Array of Strings - Respawn markers of given side
Examples
- Example 1:
west, false] call BIS_fnc_getRespawnMarkers;
Additional Information
- See also:
- Respawn Functions
Notes
-
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