setPhysicsCollisionFlag: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{RV|type=command |game1= arma3 |version1= 2.18 |gr1= Object Manipulation |descr= Sets physics collision flags. {{Feature|important|This command only disables collision (PhysX and Geometry LODs). Roadway LOD interactions are not affected. For example, if collision is disabled for a house, it is still possible to walk on its floors, but you can walk through its walls. Use the allLODs command to check if an object has a roadway LOD (normally, if an object is intende...")
 
No edit summary
Line 13: Line 13:
|p1= object: [[Object]]
|p1= object: [[Object]]
|p1= value: [[Boolean]] - [[true]] enables collision, and [[false]] disables it.
|p1= value: [[Boolean]] - [[true]] enables collision, and [[false]] disables it.
|r2= [[Nothing]]
|r1= [[Nothing]]


|seealso= [[hideObject]] [[isObjectHidden]] [[getPhysicsCollisionFlag]] [[disableCollisionWith]] [[enableCollisionWith]]
|seealso= [[hideObject]] [[isObjectHidden]] [[getPhysicsCollisionFlag]] [[disableCollisionWith]] [[enableCollisionWith]]
}}
}}

Revision as of 22:12, 14 July 2024

Hover & click on the images for description

Description

Description:
Sets physics collision flags.
This command only disables collision (PhysX and Geometry LODs). Roadway LOD interactions are not affected. For example, if collision is disabled for a house, it is still possible to walk on its floors, but you can walk through its walls. Use the allLODs command to check if an object has a roadway LOD (normally, if an object is intended to be walkable, it does have a roadway LOD)
Groups:
Object Manipulation

Syntax

Syntax:
object setPhysicsCollisionFlag value
Parameters:
value: Boolean - true enables collision, and false disables it.
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
hideObject isObjectHidden getPhysicsCollisionFlag disableCollisionWith enableCollisionWith

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note