setCurrentChannel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Some wiki formatting)
 
Line 13: Line 13:
! colspan="16" {{!}} [[Channel IDs|Channel ID]] number correspondence
! colspan="16" {{!}} [[Channel IDs|Channel ID]] number correspondence
{{!}}-
{{!}}-
{{!}} colspan="6" {{!}} Default Channels
! colspan="6" {{!}} Default Channels
{{!}} colspan="10" {{!}} Custom Channels
! colspan="10" {{!}} Custom Channels
{{!}}- style="font-size: .9em"
{{!}}- style="font-size: .9em"
{{!}} Global
{{!}} Global
Line 50: Line 50:
{{!}} 15
{{!}} 15
{{!}}}
{{!}}}
For Custom Radio (see [[radioChannelCreate]])


|s1= [[setCurrentChannel]] channelID
|s1= [[setCurrentChannel]] channelID

Latest revision as of 13:15, 1 October 2024

Hover & click on the images for description

Description

Description:
Sets given channel as current chat channel. Scripted way of selecting desired channel on the UI. The given channel may be disabled (see enableChannel), this is why this command returns boolean, true on success or false on failure.
Channel ID number correspondence
Default Channels Custom Channels
Global Side Command Group Vehicle Direct CC 1 CC 2 CC 3 CC 4 CC 5 CC 6 CC 7 CC 8 CC 9 CC 10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Groups:
Radio and Chat

Syntax

Syntax:
setCurrentChannel channelID
Parameters:
channelID: Number - channel ID
Return Value:
Boolean - true on success

Examples

Example 1:
_isDirectSelected = setCurrentChannel 5; // sets Direct channel as current active

Additional Information

See also:
getPlayerChannel currentChannel enableChannel channelEnabled radioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note