getObjectMaterials: Difference between revisions
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
Line 16: | Line 16: | ||
|r1= [[Array]] of [[String]]s - array of materials | |r1= [[Array]] of [[String]]s - array of materials | ||
|s2= obj [[ | |s2= obj [[getObjectMaterials]] sels | ||
|s2since= Arma3 2.20 | |s2since= Arma3 2.20 | ||
Revision as of 01:22, 2 January 2025
Description
- Description:
- Gets all custom materials associated with the object.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getObjectMaterials obj
- Parameters:
- obj: Object
- Return Value:
- Array of Strings - array of materials
Alternative Syntax
- Syntax:
- obj getObjectMaterials sels
- Parameters:
- obj: Object - entity
- sels: Array - array of index(es) and/or selection(s). If array is empty [] - default object materials are returned (see example 3)
- Return Value:
- Array of Strings - array of materials in order of 'sels'. Non existing materials filled with nils.
Examples
- Example 1:
- Example 2:
- player setObjectMaterial ["insignia", "A3\Structures_F\Data\Windows\window_set.rvmat"]; player getObjectMaterials ["insignia", 0, 1, player, "dskjhkjhsad"]; // ["a3\structures_f\data\windows\window_set.rvmat","","a3\structures_f\data\windows\window_set.rvmat",<null>,<null>]
- Example 3:
- player setObjectMaterial [0, "a3\structures_f\data\windows\window_set.rvmat"]; player getObjectMaterials []; // ["",""]
Additional Information
- See also:
- setObjectMaterial setObjectTextureGlobal getObjectTextures setObjectTexture setObjectMaterialGlobal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note