setWaypointCombatMode: Difference between revisions
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|s1= waypoint [[setWaypointCombatMode]] mode | |s1= waypoint [[setWaypointCombatMode]] mode | ||
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|p2= mode: [[String]] - can be: | |p2= mode: [[String]] - can be: | ||
Latest revision as of 01:58, 3 January 2026
Description
- Description:
- Changes a group's combat mode when the waypoint becomes active.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint setWaypointCombatMode mode
- Parameters:
- waypoint: Waypoint
- mode: String - can be:
- "NO CHANGE"
- "BLUE"
- "GREEN"
- "WHITE"
- "YELLOW"
- "RED"
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] setWaypointCombatMode "RED";
Additional Information
- See also:
- Combat Modes setWaypointBehaviour
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints