commandWatch: Difference between revisions

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|descr= Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target.
|descr= Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target.


|s1= units [[commandWatch]] position
|mp= This command is only effective when used on local units.
When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
 
|s1= units [[commandWatch]] target


|p1= units: [[Object]] or [[Array]] of [[Object]]s
|p1= units: [[Object]] or [[Array]] of [[Object]]s


|p2= position: [[Position]]
|p2= target: [[Position]] or [[Object]]


|r1= [[Nothing]]
|r1= [[Nothing]]
|s2= units [[commandWatch]] target
|p21= units: [[Object]] or [[Array]] of [[Object]]s
|p22= target: [[Object]]
|r2= [[Nothing]]


|x1= <sqf>_soldierOne commandWatch markerPos "MarkerMoveOne";</sqf>
|x1= <sqf>_soldierOne commandWatch markerPos "MarkerMoveOne";</sqf>


|x2= <sqf>[s1, s2] commandWatch player;</sqf>
|x2= <sqf>[s1, s2] commandWatch player;</sqf>
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.


|seealso= [[doWatch]] [[lookAt]] [[glanceAt]]
|seealso= [[doWatch]] [[lookAt]] [[glanceAt]]
}}
}}

Latest revision as of 00:52, 13 February 2026

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Unit Control

Syntax

Syntax:
units commandWatch target
Parameters:
units: Object or Array of Objects
target: Position or Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2:
[s1, s2] commandWatch player;

Additional Information

See also:
doWatch lookAt glanceAt

Notes

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