Alef/Radio command chart – User
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| mNo edit summary | mNo edit summary | ||
| Line 9: | Line 9: | ||
| |<b>0 Reply</b> | |<b>0 Reply</b> | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 1''' Return to Formation | |||
| | '''3 1''' <span style="background:yellow">Open fire</span> | | '''3 1''' <span style="background:yellow">Open fire</span> | ||
| * default | * default | ||
| Line 27: | Line 27: | ||
| | '''0 1''' Done | | '''0 1''' Done | ||
| |-valign="top" | |-valign="top" | ||
| | '''1 2''' Advance | | style="border-top:3px solid"| '''1 2''' Advance | ||
| * 50m | * 50m | ||
| | '''3 2''' <span style="background:lightgreen">Hold fire</span> | | '''3 2''' <span style="background:lightgreen">Hold fire</span> | ||
| * AI can still defend him self when threatened | * AI can still defend him self when threatened | ||
| * AI may target something, but not fire at it | * AI may target something, but not fire at it | ||
| | '''5 2''' | | '''5 2''' Fuel low | ||
| | '''7 2''' Danger | | '''7 2''' Danger | ||
| * dismiss (loiter movement) canceled | * dismiss (loiter movement) canceled | ||
| Line 46: | Line 46: | ||
| | '''1 3''' Stay back | | '''1 3''' Stay back | ||
| * 50m | * 50m | ||
| | '''3 3''' Fire | |||
| | '''5 3''' | | '''5 3''' Ammo Low | ||
| | '''7 3''' Aware | | '''7 3''' Aware | ||
| * lie down when scared | * lie down when scared | ||
| Line 58: | Line 58: | ||
| | '''1 4''' Flank left | | '''1 4''' Flank left | ||
| * 50m | * 50m | ||
| | '''3 4''' Engage | | style="border-top:3px solid"| '''3 4''' Engage | ||
| * soldier can loose formation and find best place for attack alone | * soldier can loose formation and find best place for attack alone | ||
| | '''5 4''' Injuried | | '''5 4''' Injuried | ||
| | '''7 4''' Safe | |||
| * will use roads, groups travel in convoy (overrides formation command) | * will use roads, groups travel in convoy (overrides formation command) | ||
| * stance with lowered weapon | * stance with lowered weapon | ||
| Line 71: | Line 71: | ||
| | '''0 4''' Cannot fire | | '''0 4''' Cannot fire | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 5''' Flank Right | |||
| * 50m | * 50m | ||
| | '''3 5''' <span style="background:red; color:white">Engage at will</span> | | '''3 5''' <span style="background:red; color:white">Engage at will</span> | ||
| * AI does not keep formation and each member moves individualy | * AI does not keep formation and each member moves individualy | ||
| | '''5 5''' | | '''5 5''' Report Status | ||
| | | | | ||
| | '''8 5''' Echelon R. | | '''8 5''' Echelon R. | ||
| | '''9 5''' White | | '''9 5''' White | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 6''' Stop | | style="border-top:3px solid"| '''1 6''' Stop | ||
| | '''3 6''' <span style="background:yellow">Disengage</span> | |||
| * back to fire at will | * back to fire at will | ||
| * If AI spots a target and decides it is in effective range, he will open fire. | * If AI spots a target and decides it is in effective range, he will open fire. | ||
| | '''5 6''' | | '''5 6''' I'm under fire | ||
| | '''7 6''' Stand Up | |style="border-top:3px solid"| '''7 6''' Stand Up | ||
| | '''8 5''' Vee | | '''8 5''' Vee | ||
| | | | | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 7''' Wait for me | | '''1 7''' Wait for me | ||
| | '''3 7''' Scan horizon | | style="border-top:3px solid"| '''3 7''' Scan horizon | ||
| | '''5 7''' | | '''5 7''' One less | ||
| | '''7 7''' Stay crouched | | '''7 7''' Stay crouched | ||
| | '''8 7''' Line | | '''8 7''' Line | ||
| Line 97: | Line 97: | ||
| | '''0 7''' Repeat | | '''0 7''' Repeat | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 8''' Find Cover | |||
| | '''3 8''' Watch Direction | |rowspan="2"| '''3 8''' Watch Direction | ||
| <center> | <center> | ||
|   {| border="0" |   {| border="0" | ||
|   |- |   |- | ||
|   |3 8 '''8''' NW   |   |3 8 '''8''' NW   | ||
|   |3 8 '''1''' N |   |style="border-left:1px solid; border-right:1px solid"|3 8 '''1''' N | ||
|   |3 8 '''2''' NE |   |3 8 '''2''' NE | ||
|   |- |   |- | ||
| Line 111: | Line 111: | ||
|   |- |   |- | ||
|   |3 8 '''6''' SW |   |3 8 '''6''' SW | ||
|   |3 8 '''5''' S |   |style="border-left:1px solid; border-right:1px solid"|3 8 '''5''' S | ||
|   |3 8 '''4''' SE |   |3 8 '''4''' SE | ||
|   |} |   |} | ||
| </center> | </center> | ||
| | '''5 8''' | | '''5 8''' ... is down | ||
| | '''7 8''' Go prone | | '''7 8''' Go prone | ||
| | '''8 8''' Column (compact) | | '''8 8''' Column (compact) | ||
| Line 121: | Line 121: | ||
| | '''0 8''' Copy | | '''0 8''' Copy | ||
| |- valign="top" | |- valign="top" | ||
| | '''1 9''' Next waipoint | | style="border-top:3px solid"| '''1 9''' Next waipoint | ||
| | | | | ||
| | | | | ||
| Line 131: | Line 131: | ||
| | colspan="9"| | | colspan="9"| | ||
| |} | |} | ||
| <hr> | |||
| References: | References: | ||
| * [[ArmA:_AI_Combat_Modes|AI Combat Modes]] | * [[ArmA:_AI_Combat_Modes|AI Combat Modes]] | ||
| * colours as in [[setCombatMode]] | * colours as in [[setCombatMode]] | ||
| * [[setBehaviour]] | * [[setBehaviour]] | ||
Revision as of 19:58, 25 March 2008
| 1 Move | 3 Engage | 5 status | 7 Combat Mode | 8 Formation | 9 Assign | 0 Reply | |||||||||
| 1 1 Return to Formation | 3 1 Open fire 
 | 5 1 Call support | 7 1 Stealth 
 | 8 1 Column | 9 1 White | 0 1 Done | |||||||||
| 1 2 Advance 
 | 3 2 Hold fire 
 | 5 2 Fuel low | 7 2 Danger 
 | 8 2 Staggered Col. | 9 2 Green | 0 2 Fail | |||||||||
| 1 3 Stay back 
 | 3 3 Fire | 5 3 Ammo Low | 7 3 Aware 
 | 8 3 Wedge | 9 3 Blue | 0 3 Ready to fire | |||||||||
| 1 4 Flank left 
 | 3 4 Engage 
 | 5 4 Injuried | 7 4 Safe 
 | 8 4 Echelon L. | 9 4 Yellow | 0 4 Cannot fire | |||||||||
| 1 5 Flank Right 
 | 3 5 Engage at will 
 | 5 5 Report Status | 8 5 Echelon R. | 9 5 White | |||||||||||
| 1 6 Stop | 3 6 Disengage 
 | 5 6 I'm under fire | 7 6 Stand Up | 8 5 Vee | |||||||||||
| 1 7 Wait for me | 3 7 Scan horizon | 5 7 One less | 7 7 Stay crouched | 8 7 Line | 0 7 Repeat | ||||||||||
| 1 8 Find Cover | 3 8 Watch Direction 
 | 5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | 0 8 Copy | ||||||||||
| 1 9 Next waipoint | 7 9 Keep low | 8 9 Delta | 0 9 Custom | ||||||||||||
References:
- AI Combat Modes
- colours as in setCombatMode
- setBehaviour
