triggerAttachVehicle: Difference between revisions
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Revision as of 02:06, 2 December 2009
Description
- Description:
 - Specifies the entity which will activate the selected trigger.
- If [] is given, the trigger is decoupled from the assigned vehicle.
 - If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
 - If [vehicle] is given, the trigger is coupled to the vehicle or its group.
 - When the source is "GROUP", "LEADER" or "MEMBER", it's coupled to the group, otherwise it's coupled to the vehicle and the source is changed to "VEHICLE".
 
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - triggerName triggerAttachVehicle [] or [vehicle]
 - Parameters:
 - triggerName: Object
 - [] or [vehicle]: Array
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 trigger triggerAttachVehicle [player]
Additional Information
- See also:
 - See also needed
 
Notes
- 
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