playableUnits: Difference between revisions
Jump to navigation
Jump to search
m (See also: switchableUnits) |
m (See Also) |
||
Line 25: | Line 25: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[switchableUnits]] |= SEEALSO | | [[units]], [[allUnits]], [[switchableUnits]], [[allGroups]], [[vehicles]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 16:13, 17 June 2010
Description
- Description:
- Return a list of playable units (occupied by both AI or players) in a multiplayer game.
- Groups:
- Uncategorised
Syntax
- Syntax:
- playableUnits
- Return Value:
- Array
Examples
- Example 1:
(example)
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 13, 2009 - 11:35
- Killswitch
- In single-player missions, this command will return an empty array.