setWaypointCombatMode: Difference between revisions

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Possible mode values are:
Possible mode values are:
* '''"NO CHANGE"''' (No change)
* '''"NO CHANGE"''' (No change)
* '''"BLUE"''' (Never fire)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|BLUE]]"''' (Never fire)
* '''"GREEN"''' (Hold fire - defend only)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|GREEN]]"''' (Hold fire - defend only)
* '''"WHITE"''' (Hold fire, engage at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|WHITE]]"''' (Hold fire, engage at will)
* '''"YELLOW"''' (Fire at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|YELLOW]]"''' (Fire at will)
* '''"RED"''' (Fire at will, engage at will)
* '''"[[ArmA:_AI_Combat_Modes#Engagement_rules|RED]]"''' (Fire at will, engage at will)
|= Description
|= Description
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Revision as of 13:53, 8 September 2010

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
The group combat mode is switched when the waypoint becomes active. Possible mode values are:
  • "NO CHANGE" (No change)
  • "BLUE" (Never fire)
  • "GREEN" (Hold fire - defend only)
  • "WHITE" (Hold fire, engage at will)
  • "YELLOW" (Fire at will)
  • "RED" (Fire at will, engage at will)
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointCombatMode mode
Parameters:
waypoint: Array - format Waypoint
mode: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointCombatMode "RED"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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