worldToScreen: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) No edit summary |
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| '''worldToScreen''' position |= Syntax | | '''worldToScreen''' position |= Syntax | ||
|p1= position: [[Array]] - 2D or 3D position |= PARAMETER1 | |p1= position: [[Array]] - 2D or 3D position in format [[Position]] |= PARAMETER1 | ||
| | | [[Array]] - Screen position in format [x,y] (upper left<nowiki>=</nowiki>[0,0], lower right<nowiki>=</nowiki>[1,1]) |= RETURNVALUE | ||
|x1= <code>_screenPos = [[worldToScreen]] [[getPos]] soldier1;</code> |= EXAMPLE1 | |||
| | |x2= <code>_screenPos = [[worldToScreen]] ([[player]] [[modelToWorld]] [0,10,0]);</code> |= EXAMPLE2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 22:24, 2 September 2013
Description
- Description:
- Converts position in world space into screen (UI) space.
If a specified position is not within the current map view, an empty array is returned. - Groups:
- Uncategorised
Syntax
- Syntax:
- worldToScreen position
- Parameters:
- position: Array - 2D or 3D position in format Position
- Return Value:
- Array - Screen position in format [x,y] (upper left=[0,0], lower right=[1,1])
Examples
- Example 1:
_screenPos = worldToScreen getPos soldier1;
- Example 2:
_screenPos = worldToScreen (player modelToWorld [0,10,0]);
Additional Information
- See also:
- screenToWorldSafeZone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on august 19th, 2012 - 19:19 (GMT+1)
- Lou Montana
- please take safezones in consideration : the returned result can be out of the [0,0]..[1,1] range and can also be a filled array even if the position is not displayed on your monitor - this command thinks of triplescreens configurations as well. [] returned = not rendered