moveInAny: Difference between revisions

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|p2= vehicle: [[Object]] |= Parameter 2
|p2= vehicle: [[Object]] |= Parameter 2


| [[Nothing]] ([[Boolean]] since 1.26.890 – whether the command moved the unit or not) |= Return value
| [[Nothing]] ([[Boolean]] since 1.27.126890 – whether the command moved the unit or not) |= Return value
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Revision as of 19:22, 25 August 2014

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Description

Description:
Moves unit to the first available seat in a vehicle. The order of priorities is the same order used in squad command when you order subordinates to get in vehicle to any position and is the same order used in Zeus when you drag units to a vehicle.

Seat assignment seems to use the following priority logic: driver (moveInDriver) -> commander turret (moveInCommander) -> gunner turret (moveInGunner) -> remaining turrets (moveInTurret) -> cargo (moveInCargo).

NOTE: This command will move player into the locked vehicle or seat just as well.
Groups:
Uncategorised

Syntax

Syntax:
unit moveInAny vehicle
Parameters:
unit: Object
vehicle: Object
Return Value:
Nothing (Boolean since 1.27.126890 – whether the command moved the unit or not)

Examples

Example 1:
player moveInAny tank;

Additional Information

See also:
moveInDrivermoveInCommandermoveInGunnermoveInTurretmoveInCargo

Notes

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Notes

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