BIS fnc dynamicGroups: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | a3 |= Game name | ||
|1. | |1.42|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Function that adds dynamic groups to the mission as seen in End Game. Function needs to be initialized on server and client. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | |= Syntax | ||
|p1= |= Parameter 1 | |||
|p1= |= Parameter 1 | |||
|p2= |= Parameter 2 | |||
| |= Return value | | |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>["Initialize"] [[call]] [[BIS_fnc_dynamicGroups]];//Exec on Server</code> |= Example 1 | ||
|x2= <code><nowiki>["InitializePlayer", [</nowiki>[[player]]<nowiki>]]</nowiki> [[call]] [[BIS_fnc_dynamicGroups]];//Exec on client</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category: | [[Category:{{Name|arma3}}: Functions|{{uc:halt}}]] | ||
[[Category:Functions|{{uc:halt}}]] | |||
[[Category |
Revision as of 22:50, 23 April 2015
Description
- Description:
- Function that adds dynamic groups to the mission as seen in End Game. Function needs to be initialized on server and client.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
["Initialize"] call BIS_fnc_dynamicGroups;//Exec on Server
- Example 2:
["InitializePlayer", [player]] call BIS_fnc_dynamicGroups;//Exec on client
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3 version 1.42]][[ Category: a3: New Functions | BIS FNC DYNAMICGROUPS]][[ Category: a3: Functions | BIS FNC DYNAMICGROUPS]]