kbAddTopic: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
m (parameters are marked as optional -> no need of extra bracketsbecause they are more confusing) |
||
Line 14: | Line 14: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| person '''kbAddTopic''' [TopicName, filename.bikb, | | person '''kbAddTopic''' [TopicName, filename.bikb, filename.fsm, event_handler] |= Syntax | ||
|p1= person: [[Object]] |= Parameter 1 | |p1= person: [[Object]] |= Parameter 1 | ||
|p2= [TopicName, filename.bikb, | |p2= [TopicName, filename.bikb, filename.fsm, event_handler]: [[Array]] |= Parameter 2 | ||
|p3= TopicName: [[String]] - |= Parameter 3 | |p3= TopicName: [[String]] - |= Parameter 3 | ||
Line 52: | Line 52: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
*.bikb extension is by convention only. | *.bikb extension is by convention only. It can be anything. | ||
*There is no default extension. | *There is no default extension. | ||
*Even tho bikb's are standard class text they cannot be raPified. | *Even tho bikb's are standard class text they cannot be raPified. |
Revision as of 09:40, 6 May 2015
Description
- Description:
- Register conversation topic to given person.
- Groups:
- Uncategorised
Syntax
- Syntax:
- person kbAddTopic [TopicName, filename.bikb, filename.fsm, event_handler]
- Parameters:
- person: Object
- [TopicName, filename.bikb, filename.fsm, event_handler]: Array
- TopicName: String -
- filename.bikb: String - Must exist. bikb file name.
- filename.fsm: String - Optional. Can be empty string. fsm file name
- event_handler: Code or String - Optional. New to Arma2. The event handler receives parameters: _sentenceId: the sentence as defined in the .bikb file _topic: TopicName registered via kbAddTopic _this: the person that was talked to (receiver) _from: the person that talked to the receiver and triggered the script
- Return Value:
- Nothing
Examples
- Example 1:
player kbAddtopic["myTest", "myTest.bikb", "myTest.fsm", {call compile preprocessFileLineNumbers "myTest.sqf"}];
Additional Information
- See also:
- kbRemoveTopickbHasTopickbTellFSM
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- .bikb extension is by convention only. It can be anything.
- There is no default extension.
- Even tho bikb's are standard class text they cannot be raPified.