canAddItemToVest: Difference between revisions

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Line 16: Line 16:
| [[Boolean]] |= RETURNVALUE  
| [[Boolean]] |= RETURNVALUE  


 
|x1= <code>_item = "HandGrenade";
|x1= <code>
_fits = [[player]] [[canAddItemToVest]] _item;
        _item = "HandGrenade";
[[if]] (_fits) [[then]] {
        _fits = player canAddItemToVest _item;
[[player]] [[addItemToVest]] _item;
if (_fits) then {player addItemToVest _item;} else {hint "no room!";};
} [[else]] {
</code>|= EXAMPLE1  
[[hint]] "no room!";
};</code>|= EXAMPLE1  


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Revision as of 12:06, 23 October 2015

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Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Uncategorised

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

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Only post proven facts here! Add Note

Notes

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