set3DENMissionAttributes: Difference between revisions
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|   | | Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]]. |= Description  | ||
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|   | | '''set3DENMissionAttributes''' <nowiki>[[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]</nowiki> |= Syntax  | ||
|p1= section: [[String]] - attribute section |= PARAMETER1  | |p1= section: [[String]] - attribute section |= PARAMETER1  | ||
|p2= class: [[String]] - attribute name |= PARAMETER2  | |p2= class: [[String]] - attribute name |= PARAMETER2  | ||
| [[  | |p3= value: [[Any]] - new attribute value |= PARAMETER3  | ||
| [[Bool]] - [[true]] if the value was set |= RETURNVALUE    | |||
|x1= <code>[[  | |x1= <code>set3DENMissionAttributes <nowiki>[[</nowiki>"Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]];</code>  | ||
Set respawn type to 3 and respawn delay to 10 seconds |= EXAMPLE1    | |||
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|    | |    | ||
[[  | [[get3DENMissionAttribute]]  | ||
  |= SEEALSO    |   |= SEEALSO    | ||
|  |= MPBEHAVIOUR    | |  |= MPBEHAVIOUR    | ||
Revision as of 13:48, 12 November 2015
Description
- Description:
 - Set scenario attributes.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - set3DENMissionAttributes [[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]
 - Parameters:
 - section: String - attribute section
 - class: String - attribute name
 - value: Any - new attribute value
 - Return Value:
 - Bool - true if the value was set
 
Examples
- Example 1:
 set3DENMissionAttributes [["Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]];Set respawn type to 3 and respawn delay to 10 seconds
Additional Information
- See also:
 - get3DENMissionAttribute
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
[[Category:Introduced with arma3dev version 1.52]][[ Category: arma3dev: New Scripting Commands | SET3DENMISSIONATTRIBUTES]][[ Category: arma3dev: Scripting Commands | SET3DENMISSIONATTRIBUTES]]
Notes