BIS fnc position: Difference between revisions
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| | |Returns [[PositionAGL]], unless passed argument is [[Array]], then the same array is returned. When position is [[Object]] and alternative position is stored in <tt>"BIS_fnc_position_forced"</tt> variable on this object, the stored position is used rather than actual object position. |= Description | ||
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| | | argument call [[BIS_fnc_position]]|= Syntax | ||
|p1= |= Parameter 1 | |p1= argument - could be one of: | ||
<span> | |||
* [[Array]] - position in format [x,y] or [x,y,z] | |||
* [[Object]] - object | |||
* [[Group]] - group, group leader position is used | |||
* [[Location]] - location | |||
* [[String]] - marker or variable name containing object | |||
</span>|= Parameter 1 | |||
| |= Return value | | [[Array]] - position in format [x,y] or [x,y,z]|= Return value | ||
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|x1= <code></code> |= | |x1= <code>_pos = [[player]] [[call]] [[BIS_fnc_position]];</code> |= | ||
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Revision as of 00:53, 12 March 2017
Description
- Description:
- Returns PositionAGL, unless passed argument is Array, then the same array is returned. When position is Object and alternative position is stored in "BIS_fnc_position_forced" variable on this object, the stored position is used rather than actual object position.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- argument call BIS_fnc_position
- Parameters:
- argument - could be one of:
- Return Value:
- Array - position in format [x,y] or [x,y,z]
Examples
- Example 1:
_pos = player call BIS_fnc_position;
Additional Information
- See also:
- See also needed
Notes
-
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