From Bohemia Interactive Community
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Description
- Description:
- Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids.
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazineDetail to get this information for a currently loaded magazine.
- Groups:
- Uncategorised
Syntax
- Syntax:
- magazinesDetail vehicle
- Parameters:
- vehicle: Object - unit or vehicle
- Return Value:
- Array
- Syntax:
- magazinesDetail [vehicle, includeEmpty] (Since Arma 3 v1.99.146475)
- Parameters:
- [vehicle, includeEmpty]: Array
- vehicle: Object - unit or vehicle.
- includeEmpty (Optional): Boolean - true to include empty magazines. Default: false
- Return Value:
- Array
Examples
- Example 1:
_magazinesDetail = magazinesDetail player;
/*
[
"6.5mm 30Rnd STANAG Mag(30/30)[id:3]",
"6.5mm 30Rnd STANAG Mag(30/30)[id:9]",
"9mm 16Rnd Mag(16/16)[id:12]",
"Smoke Grenade (Green)(1/1)[id:14]",
"Chemlight (Green)(1/1)[id:16]",
"RGO Frag Grenade(1/1)[id:18]"
]
*/
- Example 2:
_magazinesDetail = magazinesDetail Mi_48;
/*
[
"30mm APDS shells(250/250)[id:20]",
"30mm HE Shells(250/250)[id:21]",
"Scalpel E2(8/8)[id:22]",
"Skyfire(38/38)[id:23]"
]
*/
Additional Information
- See also:
- currentMagazineDetailmagazinesmagazinesTurretmagazinesAmmomagazinesAmmoFullmagazinesDetailUniformmagazinesDetailVestmagazinesDetailBackpack
Notes
-
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Notes
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