From Bohemia Interactive Community
					 
					
					
					
					
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Description
- Description:
- Switch streetlamp on/off
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, state] call BIS_fnc_switchLamp
- Parameters:
- object: Object - Street Lamp
- state: Boolean - true to turn lamp on, false to turn it off
- Return Value:
- Nothing
Examples
- Example 1:
- 
private _lampsIn200m = nearestObjects [player, ["Lamps_base_F", "PowerLines_base_F", "PowerLines_Small_base_F"], 200];
{ [_x, false] call BIS_fnc_switchLamp; } forEach _lampsIn200m;
- Example 2:
- 
aLamp spawn {
	private _lamp = param [0, objNull, [objNull]];
	while { player distance _lamp < 200; } do
	{
		[_lamp, selectRandom [true, false ]] call BIS_fnc_switchLamp;
		sleep 0.1 + random 0.5;
	};
};
Additional Information
- See also:
- switchLight
Notes
- 
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