BIS_fnc_moduleChat
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Description
- Description:
- Make a list of units use any *chat command (groupChat, vehicleChat, sideChat, commandChat, globalChat)
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [logic, units, isActivated] call BIS_fnc_moduleChat
- Parameters:
- logic: Object the logic. It must have setVariable the following variables:
- "Text": String - the text to be sent
- "Channel": String - a number as a string:
- "0": groupChat
- "1": vehicleChat
- "2": sideChat
- "3": commandChat
- "4": globalChat
- units: Array of Objects - list of chatting units
- isActivated: Boolean - (Optional, default true) if true, the chat is sent to all units
- Return Value:
- Boolean - true when done, even if isActivated equals false
Examples
- Example 1:
myLogic setVariable ["Channel", "2"]; myLogic setVariable ["Text", "Hello everyone, this is side chat!"]; [myLogic, [player], true] call BIS_fnc_moduleChat;
Additional Information
Notes
-
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