From Bohemia Interactive Community
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Description
- Description:
- Returns true if the machine (executing the command) is the server in a multiplayer game or is running single player.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = isServer
- Return Value:
- Boolean
Examples
- Example 1:
if (!isServer) exitWith {}
Additional Information
- See also:
- isDedicated
Notes
-
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Notes
- Posted on April 8, 2011
- Igneous01
- You can use isServer inside the condition of a trigger to have the trigger activate only for the server. All other conditions for the trigger will be checked across all machines, but it will only activate the trigger created on the server. For example:
this && isServer
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