loadStatus

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Revision as of 03:32, 1 September 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Game name" to "|Game name=")
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Description

Description:
Loads object's properties from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Uncategorised

Syntax

Syntax:
obj loadStatus entryName
Parameters:
obj: Object
entryName: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadStatus "playerState";

Additional Information

See also:
saveStatus

Notes

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Notes

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