say
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Description
- Description:
- Format of speechName is [sound, maxTitlesDistance]. Unit will say given sound. When unit is person, it will also perform corresponding lipsync effect provided an appropriate .lip file has been created for this sound. A unit that has been killed or does not exist will not say anything. Compare this with playSound which will always play a sound at the location of the player. If camera is not within given range, title is not shown and the sound will not be heard. Sound is defined in Description.ext.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit say [speechname,distance]
- Parameters:
- unit: Object
- speechName: Array
- distance: Number
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
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