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- Posted on July 10, 2009 - 23:28 (CEST)
- Lou Montana
- 
Note that this will also prevent you from using group radio.
 If you just want player unable to speak to others (or one particular soldier),
 useplayer setVariable ["BIS_noCoreConversations", true];
 or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];
- Posted on August 18, 2010 - 21:24 (CEST)
- Lou Montana
- 
My previous note is incorrect now, you can use disableConversation and still use the group radio, at least in A2:OA !