From Bohemia Interactive Community
Hover & click on the images for description
Description
- Description:
- Set parameters to particle source. Array is in format ParticleArray.
Since Arma 3 version 1.11.114706 you can use this command to overwrite many values set by setParticleClass, particularity those defined in ParticleArray. Correspondence between CfgCloudlets class param names and command array of params:
particleSource setParticleParams
[
/* String or Array - If string then the name of the particleShape. And following default values are used:
particleFSNtieth = 1
particleFSIndex = 0
particleFSFrameCount = 1
particleFSLoop = 1
*/
[
particleShape, /*String*/
particleFSNtieth, /*Number*/
particleFSIndex, /*Number*/
particleFSFrameCount, /*Number*/
particleFSLoop /*Optional - Number. Default: 1*/
],
animationName, /*String*/
particleType, /*String - Enum: Billboard, SpaceObject*/
timerPeriod, /*Number*/
lifeTime, /*Number*/
position, /*3D Array of numbers as relative position to particleSource or (if object at index 18 is set) object.
Or (if object at index 18 is set) String as memoryPoint of object.*/
moveVelocity, /*3D Array of numbers.*/
rotationVelocity, /*Number*/
weight, /*Number*/
volume, /*Number*/
rubbing, /*Number*/
size, /*Array of Number*/
color, /*Array of Array of RGBA Numbers*/
animationSpeed, /*Array of Number*/
randomDirectionPeriod, /*Number*/
randomDirectionIntensity, /*Number*/
onTimerScript, /*String*/
beforeDestroyScript, /*String*/
this, /*Object*/
angle, /*Optional Number - Default: 0*/
onSurface, /*Optional Boolean*/
bounceOnSurface, /*Optional Number*/
emissiveColor, /*Optional Array of Array of RGBA Numbers*/
vectorDir /*Optional 3D Array Vector dir. Since Arma 3 v1.92 it is possible to set the initial direction of the SpaceObject */
];
- Groups:
- Particles
Syntax
- Syntax:
- particleSource setParticleParams array
- Parameters:
- particleSource: Object
- array: Array - format ParticleArray
- Return Value:
- Nothing
Examples
- Example 1:
- see ParticleArray
Additional Information
- See also:
- Arma 3: Particle EffectsParticleArraysetParticleClasssetParticleRandomsetParticleCirclesetParticleFiresetDropIntervaldrop
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note