From Bohemia Interactive Community
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Description
- Description:
- Creates a new trigger on the given position. An object of the given type is created; this type must be a class name in CfgNonAIVehicles or CfgVehicles with simulation = detector.
- Groups:
- Uncategorised
Syntax
- Syntax:
- createTrigger [type, position]
- Parameters:
- [type, position]: Array
- Return Value:
- Object
Examples
- Example 1:
trigger = createTrigger ["EmptyDetector", position player ]
Additional Information
- See also:
- See also needed
Notes
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Notes
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