BIS_fnc_getRespawnMarkers

From Bohemia Interactive Community
Revision as of 12:40, 13 July 2022 by Lou Montana (talk | contribs) (Text replacement - "<code>([^<]*)<nowiki>\[<\/nowiki>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns all respawn markers for given side.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[side,vehicleMarkers] call BIS_fnc_getRespawnMarkers
Parameters:
side: Side - (Optional, default player call BIS_fnc_objectSide) side to which returned markers belong to
vehicleMarkers: Boolean - (Optional, default false) true to return vehicle respawn markers, false to return units respawn markers
Return Value:
Array of Strings - Respawn markers of given side

Examples

Example 1:
west, false] call BIS_fnc_getRespawnMarkers;

Additional Information

See also:
Respawn Functions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note