From Bohemia Interactive Community
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Description
- Description:
- Compile and execute SQF Script.
The optional argument is passed to the script as local variable _this.
The Script is first searched for in the mission folder, then in the campaign scripts folder and finally in the global scripts folder.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Script = argument execVM filename
- Parameters:
- argument Any Value(s) including nothing at all.
- filename String
- Return Value:
- Script
Examples
- Example 1:
var = player execVM "test.sqf"
Additional Information
- See also:
- SQF syntax Control Structures
Notes
-
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Notes
- Posted on January 5, 2007 - 12:30
- Giova
- More about the Returned value:
the type 'Script' returned by this command, is in fact a kind of 'Thread Handle'.
GOOD POINT:
sqf functions launched with execVM will run asynchronously from its caller script/function.
It is possible to manage multi-threading development, by using:
-handle script returned by execVM
-force the thread to terminate by using 'terminate' command
-synchronise a script by using 'ScriptDone' command
BAD POINT:
-sqf funcion cannot return value (because execVM is already returning the thread Handle)
-the variable _time does not work in sqf called with execVM command
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