setCombatMode
Description
- Description:
- Set group combat mode (engagement rules).
Mode may be one of: 
- "BLUE" (Never fire)
- "GREEN" (Hold fire - defend only)
- "WHITE" (Hold fire, engage at will)
- "YELLOW" (Fire at will)
- "RED" (Fire at will, engage at will)
 
- Groups:
- Uncategorised
Syntax
- Syntax:
- groupName setCombatMode mode
- Parameters:
- groupName: Object or Group
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
- _group1 setCombatMode "BLUE" 
Additional Information
- See also:
- See also needed
Notes
- 
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